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PlayToEarn Score KamigotchiAn onchain universe
Kamigotchi is a fully on-chain idle-RPG pet game
Kamigotchi's are network spirits who exist to provide you with emotional support and value. You can convert their health and well-being into MUSU by sending them to Harvest.
Kamigotchi have several different statistics that determine their abilities. Base statistics are determined by a Kami's Traits. Traits are separated into rarity tiers. Some are extremely uncommon. Rarer traits usually give more stat points.
Kamigotchi also have Types, determined by their Arm and Body traits. Kamigotchi can be Normal, Eerie, Scrap, or Insect types, and the Arm and Body can have different Types - leading to a dual-type Kami, such as Normal/Insect.
Health determines a Kami's well-being. The lower a Kami's health, the easier it is for them to be liquidated by other Kami, which is lethal. Dead Kamigotchi must be resurrected using items or objects found in this world.
Health drains when harvesting on a node. As Health drains, Kamigotchi produce MUSU. Power increases both the Health drain rate and the rate of MUSU generated.
Your Kamigotchi are fiercely independent and will gradually regenerate health if left to their own devices, but can be fed to speed this process.
Violence and Harmony determine a Kami's capacity for attack and defense. The Health threshold for liquidating a Kami on a Node is determined by the difference between the attacker's Violence and the defender's Harmony.
Slots are mysterious. We'll explain more on them later.