The first MMO-RTS game, Hash Rush has released new developments. For the past few weeks, the developing team has been working on old codes, hammering out new ones, and optimizing both as the starting line for Early Access inches closer. 

New Development in Hash Rush

The sound effects of the game have been optimized to help players enjoy the orientation of the new gaming environment. It also assists players to keep up with everything going on at any given time. The team is building a varied soundscape to sound effects to support the game’s setting and gameplay. Hash Rush is inspired by StarCraft, Warcraft, the vastness of outer space, and industrious notes. New sounds help set the mood by creating an immersive atmosphere. Some sounds have special effects that trigger when you do something cool or exciting such as killing an enemy or finding a new resource node. 

Hash Rush has different elements of great importance. Players must understand how each element work and interacting with each other can mean the differences between winning or losing a match. A well-optimized UI design will help players understand their options, their goals, the route to achieve them, and how to interact with the game world. The team has finalized a UI framework which is currently in development by the design department.

Furthermore, the team is currently working on worldbuilding through a lore and questing system. Hash Rush is trying to make sure every player gets an opportunity to learn about the world of Hash Rush in an immersive way. The game aims to make players experience an atmosphere where every requirement is in place under as set of rules and regulations.