Sorare announced the South Korean K-League as the latest addition to their fantasy football game. Hundreds of South Korean players cards are up for auction on the official website starting at 2 dollars and going up into hundreds of dollars a piece. The K-League is the second national competition that joins Sorare, after the fantasy football game launched two years ago with the Belgian Jupiler League.
Ultimately Sorare wants to integrate the top 20 biggest football leagues into their game. Getting the K-League into Sorare is a major step into that direction. The move into South Korea doesn’t only make sense from a football point-of-view.
The country is at the forefront at the adoption of blockchain technology and cryptocurrencies. In addition the population is known for their affiliation with technology, as they already hosted esports events 20 years ago.
It also makes sense from the perspective of Sorare. The K-League runs from March until November, while European competitions are normally on a hiatus from June until August. This way Sorare can keep their game going despite the lack of European football.
Sign up to join the Sorare fantasy football competition.
In the past week 1635 Sorare cards have been sold with an average price of 36 dollars. This means that the total sales volume is close to 60 thousand dollars per week. This basically is an average week for Sorare, which has been performing quite consistently. They even managed to keep their game going despite the Corona virus.
Sorare recently moved away from second-layer solution Loom. Now the game is running on the Ethereum mainnet. This happened a little bit over a month ago. Since that time that total trading volume already exceeded 250 thousand dollars.
Sorare is a fantasy football game powered by blockchain technology. This means that cards are actually limited in supply. Players can use the cards they’ve bought to create a fantasy team. Each card is a non-fungible token, and represents a real player. Based on the performance of that player on the actual pitch, the card holders will earn points. Every week the teams with the most points will earn new cards as a reward. This makes the game play-to-earn, even though players first need to invest before they are able to earn rewards.
The cheapest cards generally sell for a couple of dollars, while the most wanted ones go for well over a thousand dollars a piece. Cards earn experience points as well, and as a result they become more powerful. Players can join different competitions that limit the usage of cards for example based on their strength, the league they are from or the age of the player they represent. Join the game!