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Phil Hall
Phil Hall
Nov 24, 2020
News

Mirandus Wants to Simulate a Living World

Gala Games wants their upcoming game Mirandus to take place in a living world. For example, dungeon bosses might retaliate against villages.
Mirandus Wants to Simulate a Living World

Gala Games wants their upcoming online role playing game Mirandus to take place in a living world. Dungeon bosses might retaliate against local villages, and monsters unchecked could potentially group up and launch an attack. These are the bold promises of an ambitious massively multiplayer online role playing game in which players run the local taverns, villages and even the citadel.

Traditionally game characters walk around in patterns. However, in Mirandus the developers want to add new forms of behavior, creating a more living world. Depending on the population of a certain character type, new game situations can happen. This can result in certain tribes hiding in the forest, while others cause havoc in the woods and near small towns.

Mirandus stands out from the regular MMORPG, because players can be owners of small taverns, villages, and even the citadel. They can buy the deeds to the right to establish a town or village. The smallest player-owned location is a homestead, followed by an outpost. The hamlets and villages are more expensive and more rare. There are only a couple of citadels, and these cost at least half a million dollars.

Only 1625 player-owned locations

In Mirandus players own deeds for certain buildings. In total there are 1625 deeds to be bought, and the homestead is the cheapest one. A homestead costs $100, while one of the five citadels cost 500 thousand dollars. The more expensive and rare the deeds is, the more features it will offer to players. There will be a maximum of one thousand homesteads, which are sold for one hundred dollars each. Outposts cost 500 dollars, and there will be only 200 of those. In addition there are hamlets, and there are different types of village with 20 deeds each. The supply of towns is even more limited, ranging from 5 to 15 deeds. The pricing ranges from 50 to 150 thousand dollars. In total there will be five citadels, which will cost half a million dollars each. These citadels really rule over the land.

Owning land means making money

Having a keep or some other base close to a dungeon entrance, will provide all kinds of opportunities for trade. Players can buy land tiles with certain functionalities and drop these anywhere in the game world. Other players could open a shop in that village, and pay rent to the mayor. All ownership over digital assets inside Mirandus is stored on the Gala blockchain.

When Mirandus launches there will be five citadels. These give the owner the right to create and lead their own faction, charge taxes on trade and so on. Owning a piece of land provides a safe haven for other players, and potentially a way to make money.

Players who’ve been playing Townstar, have possibly already earned some GALA. These tokens can now be used to acquire assets inside Mirandus. In Townstar players for example need to raise crops, harvest them, and then create products. Gamers can sell these in turn for profit, which they can then invest in a better farm. This farm could eventually become a small town. In October Gala Games broke the news that gamers can spend GALA tokens inside the trading card game Splinterlands.

Disclaimer: The information provided on this page do not constitute investment advice, financial advice, trading advice, or any other sort of advice and you should not treat any of the website's content as such. Individuals should do their own research before taking any actions related to the product they read about and carry full responsibility for their decisions.
Posted: 24 Nov, 2020 10:04 • Updated: 24 Nov, 2020 10:04
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