Mines of Dalarnia is updating its in-game land economy
Free-to-play blockchain mining game Mines of Dalarnia has introduced land economy 2.0 to foster a competitive landscape in the game. Accordingly, the new update is part of the preparation for Version 1.1: Deeper Depths. Let's dive in!
According to the team, it's harder for owners of suboptimal land to compete in the market, especially with the universal minimum rent of 1 DAR. Despite having different market demands, good and bad plots currently cost the same to replenish. Also, landowners are not engaged with the game since many are just waiting to refill the lands when they're empty.
For these reasons, Mines of Dalarnia is coming up with a new resource and replenishment system in land economy 2.0. How it works is that miners who dig on a plot will receive bonus rewards when the plot is above certain thresholds of total resources. Under the new system, the most profitable time to dig will be the first 10 to 20 digs.
The replenishment cost will also depend on two factors: 1. The specific resources on the plot and; 2. The number of replenished resources on the plot.
For instance, it will always be cheaper to refill lands with more Copper than those with premium resources like Ozy. And if you're replenishing a plot with 80 resources, the cost will be much lower than refilling one with 10 resources left.
On top of that, the team will remove the minimum rent of 1 DAR soon. Tax on digs will be 10% of the rent cost, down to a minimum of 0.1 DAR. Thus, landowners can adjust their prices accordingly to compete in the market.
Mines of Dalarnia will further release a new recipe for players to convert their old terraforming capsules to new ones. This will create more value for those who invested in capsules earlier.















