The team behind Guild of Guardians will likely start minting and distributing NFTs this summer in July, or maybe August. According to their latest development update, features for user registration and connecting wallets have almost been finished. The next step would be to test minting on testnet.
Minting of NFTs is very important, because this will also enable the ability to start trading. The ability to trade Founder NFTs will be enabled when the minting process has been completed. As a result trading will also happen this summer.
So far, Immutable has sold Guild NFTs and Legendary characters. However, there are more and cheaper characters waiting to be bought. The second wave of NFT sales will happen one month after the first NFTs have been minted. Possibly we are looking at September here.
Guild of Guardians is a mobile action role playing game. It uses blockchain technology to give players ownership over heroes, game items and guilds. In addition the game features a strong play-to-earn mechanic, while it's built on Immutable X. This layer-2 Ethereum blockchain solution allows free transfers of NFTs.
Guild of Guardians will offer a singleplayer campaign in which you control a team of heroes on your mobile device. Most likely there will be four heroes in each squad, but players only control one at the time. The computer controls the others. Most likely players can switch their characters, but they didn’t elaborate on this topic much.
Even though the game features singleplayer, they promote it a lot as a cooperative game. In co-op raids players can work together, using their own characters, to beat a single boss. These will have the best loot. Guild raids require coordination to succeed and for example the power level or class of a character can influence the outcome. Each participants in a successful raid is rewarded, and therefore communication and strategy can be considered key.
Based on your team, some monsters are easier to beat than others. The composition of a team is important to counter passive buffs, debuffs and spells. While player buffs can also help team members to overcome challenges. There are also team buffs, for example by having a group of characters from the same class. For combat they got inspiration from games like Diablo, Hades and other popular dungeon crawlers. Dodging, light and heavy attacks, attack combos, and ultimate attacks need to make combat fun and intuitive.
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