Guild of Guardians will commit 20% of their pet supply to their Discord community, allowing them to pre-register before the public sale goes live. There will be 10.000 pets available through the registration, and of course you will need to pay for it. There's a maximum of one pet per person.
The team sees this whitelisting distribution method as a way to reward dedicated community members. Fill in this form to get on the whitelist. The form stays online for a maximum of three days or until all 10.000 Guild of Guardians pets have been claimed. After that, the team will announce the ones that have been whitelisted, and they will get 5 days to pay for their pets.
Now whitelisting is cool, but there will still be 40.000 pets for sale during the public sale. Considering they are now busy with the whitelist, we can expect the public sale to also happen soon.
Each pet for Guild of Guardians will cost $75, or $60 if you use the early bird discount registration. You will have a 60% chance for a common pet, 27% for a rare, 10% epic and a 3% chance for a legendary pet. There will be 12 different pets in total, in the following three categories: hunter, worker, and scout.
Guild of Guardians will offer a singleplayer campaign in which you control a team of heroes on your mobile device. Most likely there will be four heroes in each squad, but players only control one at the time. The computer controls the others. Most likely players can switch their characters.
Even though the game features singleplayer, they promote it as a cooperative game. In co-op raids players can work together, using their own characters, to beat a single boss. These will have the best loot. Guild raids require coordination to succeed and for example the power level or class of a character can influence the outcome. Each participants in a successful raid is rewarded, and therefore communication and strategy can be considered key.
Based on your team, some monsters are easier to beat than others. The composition of a team is important to counter passive buffs, debuffs and spells. While player buffs can also help team members to overcome challenges. There are also team buffs, for example by having a group of characters from the same class. For combat they got inspiration from games like Diablo, Hades and other popular dungeon crawlers. Dodging, light and heavy attacks, attack combos, and ultimate attacks need to make combat fun and intuitive.