The UI updates align with the gaming platform's objective to provide in-game customizability to players as it prepares for the closed launch of the mobile alpha.
Details of the Gods Unchained Updates
The latest update will include the Sanctum Refresh, Void view bug fixes, and Loading screen updates. As per the team, the Sanctum Refresh will bring new UI improvements, making the game easier to play. The game team is working closely with the community to test these features through a test-and-iterate technique. Players can now see the new Sanctum widget on the right-hand side of the game screen and access information about the Favor for every available card.
The settings & bugs buttons on the loading screens are another big updated feature in the game. As per the creators, this new feature will allow players to access the settings button while the screen is loading, avoiding potential delays. Players can now access settings, bug reporters, and concede options during the game while the screen is loading. This makes it easier to report bugs before a match begins and to alter audio/video settings without closing the game.
In addition, the game has improved the network code for Void views with several cards. The feature is specifically aimed at middle-hardcore strategy gamers who play long-drawn battles. Previously, the match would often break when playing battles with over 60 creatures in the void. As per the team, this issue will no longer be a problem with new updates in the game.
In conclusion, the upcoming user interface updates in Gods Unchained aim to make the game easier and more enjoyable for players. With these new improvements, players can expect a more seamless and user-friendly experience when playing Gods Unchained.
About Gods Unchained
Gods Unchained is a trading card game with play-and-earn-build-to-trade mechanisms. It offers a vast collection of collectable cards players can earn, build, and trade. The game's decentralised marketplace allows players to own their cards and trade or sell them as they see.














