Gigling Racing Launches with a First-Week Reward
The onchain RPG studio Gigaverse has officially launched Gigling Racing, the team confirmed through its official channel. The new game lets players race their Giglings, described as lovable two-legged horses, against other players onchain for real stakes. To mark the launch, all players who participate in at least one race during the first 7 days will receive a participation Soulbound Token, an SBT available for the first week only.
The participation SBT is a non-transferable onchain collectible that serves as a permanent record of early participation. By tying it to the opening week, Gigaverse is incentivizing players to jump in early and try the new racing game during its launch window. The studio has been clear that this reward is exclusive to the first seven days, creating urgency for players who want to secure the commemorative token.
One of the most notable features of Gigling Racing is its accessibility. It is the first Gigaverse game that works without needing a prior account in Gigaverse, meaning new players can jump in directly at the dedicated racing site without first setting up a full Gigaverse profile. That lower barrier to entry is a deliberate design choice aimed at bringing in players who have not yet engaged with the broader Gigaverse RPG.
How Gigling Racing Works
To participate in races, players need a Gigling, the central character in the game. Giglings can be browsed and acquired through the Gigaverse Giglings collection on OpenSea, which spans 28,084 items with around 6,390 unique owners and a floor price near 0.0043 ETH at the time of the launch. The collection runs on Abstract, the consumer-focused blockchain that hosts the wider Gigaverse ecosystem, and dates back to a September 2025 release.
Each Gigling carries a set of attributes that significantly impact its performance on the track. These include four race-phase stats that influence how a Gigling performs across different segments of a race. Each Gigling also belongs to one of eight factions, which correspond to certain track sections that can boost a Gigling's speed if matched correctly. Track-condition preferences add another layer, meaning players need to consider how their Gigling's traits align with the specific race conditions before entering.
Races are player-organized. Players have the autonomy to set up races, specifying details like the entry fee paid in ETH, the race distance, and whether to include specific items that can influence outcomes. Those items include performance-enhancing butterflies or disruptive dung that can hinder rivals, with players able to activate or deactivate item usage for a given race. Each race typically accommodates eight Giglings, mapping neatly to the eight-faction system.
To ensure fairness and transparency, races are resolved onchain through a dedicated Race Oracle. That onchain resolution is central to the game's integrity, since real ETH stakes are on the line and players need confidence that outcomes are determined fairly rather than manipulated.
The Economic Model: 90% of Entry Fees to Winners
The staking model is built around competitive payouts. According to the mechanics revealed ahead of launch, 90% of race entry fees in ETH are rewarded to winners. That high payout ratio keeps the vast majority of staked value in the hands of players who win their races, making Gigling Racing a genuinely competitive, skill-and-strategy-driven betting game rather than a high-fee house operation.
The model introduces real risk and real reward. Players stake ETH to enter races, and the winners take home the bulk of the pooled entry fees. That structure rewards players who understand their Giglings' attributes, match factions to track sections effectively, and make smart decisions about race distance and item usage. The strategic depth comes from optimizing all those variables to maximize a Gigling's chances on any given track.
Giglings also have a limited racing career, requiring strategic breeding for population control. That mechanic introduces a lifecycle element to the assets, where Giglings cannot race indefinitely and players need to manage their stables over time. The breeding system serves as both a population control mechanism and a strategic layer, giving players a reason to think about the long-term composition of their racing roster.
Inside Gigaverse: An Onchain RPG on Abstract
Gigaverse is a fully onchain browser-based RPG developed by the GLHFers team, running on the Abstract blockchain. Abstract is a consumer-oriented chain built to support lightweight onchain games with fast transactions and low friction. Gigaverse was one of the first major third-party games to build on the network, and it integrates the Abstract Global Wallet as its primary sign-in method.
The core Gigaverse game is a browser RPG where players run dungeons, craft gear, and go fishing to gather materials and progress their characters, all while contributing to their weekly Abstract XP in the background. Combat involves careful management of HP and SHD, where shield absorbs damage first and health only recovers after battles, alongside an Action Points system that adds another layer of strategy. Winning encounters grants resources and materials to upgrade equipment, feeding a player-driven economy where crafted items and rare gear are tradable on onchain marketplaces.
The ecosystem's main collectible assets are ROMs, NFTs that act as long-term alignment items and passive production sources. ROMs generate materials and resources weekly, with higher-tier ROMs producing more output. They are also tied to the Abstract XP cycle, contributing to the weekly XP snapshot the broader Abstract ecosystem uses for engagement rewards. Players choose one of several factions when setting up their account, a choice that is currently permanent.
Gigaverse has been expanding rapidly since its launch. In February 2026, the studio announced its GIGABIT currency, a fixed-rate in-game currency inspired by Roblox's Robux, designed to overcome the price volatility that has affected most blockchain gaming tokens. GIGABIT enforces a fixed buying rate of 100 tokens for 1 USDC and a cash-out rate of 100 tokens for 0.80 USDC, with the difference split between player rewards and the developer. That currency launched alongside the Gigaverse 1.0 update and the game's one-year anniversary, which includes new game modes, a long-term economic model, and an open-world experience.
Why Gigling Racing Matters
Gigling Racing represents a strategic expansion for Gigaverse in two key ways. First, its no-account-needed design makes it the studio's most accessible game to date, opening a direct on-ramp for players who have never touched the core Gigaverse RPG. By letting anyone jump in at the dedicated racing site with just a Gigling, the studio lowers the barrier that has historically kept casual players away from onchain games.
Second, the staked racing format introduces a high-skill, high-stakes PvP experience that complements Gigaverse's existing PvE dungeon-running gameplay. The 90% payout to winners and the onchain Race Oracle resolution create a transparent, competitive betting environment that fits the broader trend of skill-based onchain wagering games. The depth that comes from faction matching, track conditions, race-phase stats, and optional items gives experienced players room to develop genuine expertise.
The first-week participation SBT also serves a community-building function. By rewarding early participants with a permanent, non-transferable token, Gigaverse creates a record of its earliest racing community members while driving engagement during the critical launch window. That kind of time-limited reward has become a common tool for onchain games looking to concentrate activity around a launch.
What Players Need to Know
Gigling Racing is live now, accessible at the dedicated racing site with no prior Gigaverse account required. Players need a Gigling to race, which can be browsed and acquired through the Gigaverse Giglings collection on OpenSea, where the 28,084-item collection currently carries a floor price around 0.0043 ETH. The participation SBT is available only to players who race at least once during the first 7 days of launch.
For now, the message from the studio is clear. Gigling Racing has launched, the first-week participation SBT is up for grabs, and players can stake ETH to race their two-legged horses onchain for a 90% share of the entry fees. As Gigaverse put it, the game is live, and the first week is the only window to collect the launch SBT.














