In a move that caught many off guard, CEDEN Network announced on Monday that it has officially ceased all operations. This closure includes the immediate end of its web3 game, MEGAWEAPON, as well as any related services and development. The shutdown was announced in a single X post, which is now closed for replies. Their Discord, which previously served as the main hub for updates and player support, remains online but all channels have been closed to the public.
Funding Shortfall and Market Struggles
The shutdown follows years of work by the team to build infrastructure and games at the intersection of web3, DePIN, and decentralized ownership. CEDEN claimed they had launched the alpha version of their Edge Node Network, describing it as a working prototype of decentralized infrastructure. Despite reaching this milestone, the team said they failed to secure the funding needed to move from alpha into a production phase.
In their statement, CEDEN said they faced growing financial challenges and market pressures that made it impossible to continue. Rising player acquisition costs, weak monetization trends, and low retention rates across the web3 gaming sector were cited as key reasons for the closure. According to the team, MEGAWEAPON did not generate enough revenue or engagement to justify continued operations.
MEGAWEAPON Ends Services Without Prior Warning
MEGAWEAPON's own closure announcement mirrored CEDEN's, stating that development and all live services have been stopped with immediate effect. The game had gone through several gameplay changes but was unable to attract enough players to sustain its ecosystem. The team confirmed that revenue stayed below operational costs, and retention numbers did not improve, even after multiple attempts to refresh the game model.
Despite both announcements acknowledging years of community participation and feedback, neither statement made any mention of compensation for players or token holders. MEGAWEAPON, which had recently completed 3 token-reward seasons in December alone, offered no guidance on what would happen to earned or purchased assets. As of now, the $WEAPON tokens from these seasons hold no value, and any tournament passes or DEGEN credits purchased for rewards are no longer usable.
MEGAWEAPON Season 3 Launched With Record Token Pool
Just one month ago, MEGAWEAPON launched Season 3 with a 10 million $WEAPON token prize pool, the largest to date. The update brought in weekly leaderboard resets, new multiplayer formats like Team Deathmatch and Domination, and introduced DEGEN Credits that players could buy to boost their scores. A detailed reward system was added with promises of weekly $WEAPON payouts and visible earnings tied to in-game performance.
December Saw Back-to-Back Seasons
This momentum continued through December with the launch of 3 back-to-back seasons. Season 4 went live on December 9 with a 500,000 $WEAPON pool, followed by Season 5 on December 16 and Season 6 on December 23, each promising the same prize amount. All three ran on the Abstract Chain and followed the same DEGEN format that had been introduced just weeks earlier. No follow-up info was posted about reward distribution or the future of those tokens after the shutdown.
Pay-to-Compete Systems Now Defunct
Throughout these seasonal events, players were encouraged to purchase Tournament Passes, priced in ETH, which granted access to DEGEN Mode and token rewards. DEGEN Credits, sold separately, came with score multipliers to increase leaderboard rankings. Together, these passes and credits created a pay-to-compete environment designed to max token payouts based on activity and placement. These systems are now defunct with no updates on refund policies or next steps for players who spent on them.
Game Design Focused on Competitive Action
Before the shutdown, MEGAWEAPON had pitched itself as a top-down multiplayer action game, running in-browser with 3D visuals and real-time combat. It featured unique gameplay mechanics centered around mega weapons that could be activated mid-match using parts collected from defeated players. Team-based formats and private lobbies had been added to support the growing content rollout tied to the new DEGEN structure.
CEDEN's Business Model Spanned Infrastructure and Publishing
CEDEN Network, the company behind MEGAWEAPON, had billed itself as a publisher of both web2 and web3 games. Its strategy was built around 3 pillars: Create, Deliver, and Play. The team aimed to develop games and assets, manage a decentralized file delivery system, and distribute playable titles directly to users. MEGAWEAPON was a key part of this ecosystem, along with other titles like Rocket Monsters and The Lords of Light, although many of these had already ceased updates or development before CEDEN's final announcement.
Team Backed by Industry Veterans
The team behind CEDEN included industry veterans with past credits on high-profile franchises like Medal of Honor, Uncharted, and God of War. Despite these credentials, the company said in its closure post that it could not overcome the combined weight of a tough market, funding shortfalls, and poor product performance.
Last Efforts Focused on Abstract and Token Projects
In their message, CEDEN noted that they explored different ways to remain viable, including platform changes and partnerships. Their most recent efforts with Abstract and projects like $BEAVER and $WEAPON were described as serious attempts to find a working model. The founders also said they contributed personal funds to support these pivots, though none of those efforts were enough to change the project's direction.
Community Left Without Support Channels
At present, no official response has been issued to the community regarding wallet-linked assets, rewards from recent seasons, or access to previously purchased content. Their Discord remains online, but all channels have been closed. On X, the shutdown announcement post is still visible but has been locked for replies. As of now, there appears to be no active support channel or FAQ for affected users.
Sudden End Caps Off a Difficult Year for Web3 Gaming
As the year closes, CEDEN's sudden exit adds to a long list of web3 game shutdowns seen throughout 2025. But the timing and lack of notice from CEDEN stand out, especially given the size and visibility of their recent seasonal events. For players and holders who took part in MEGAWEAPON through December's tournaments, there are still no clear answers on whether rewards will be honored or if any future communication is expected.















