MegaWorld, a virtual city and economy simulation game, has recently added new features that have a big effect on how players feel about the game. One of the most important changes is that Offices now need Paper, a new resource. But making Paper requires resources from outside the chain. This makes the whole process an interconnected economy that helps the global game economy.

Dependencies between two chains

The paper makes it possible for Binance Chain, Tron, and Ethereum, which are all connected to MegaWorld, to depend on each other across chains. Paper is an important resource because it lets offices make money without doing anything. Someone has to make the Paper, which requires Mixes from Tron, Composites from Binance Chain, and assembly on Ethereum.

MegaWorld changed offices in more ways than just adding Paper. They will now check passive income every hour, so players will need to keep their Citizens in the Offices to keep earning. A new interface will give each Office more information about its earnings and share. Citizens who work in Offices now also lose less Stamina per production cycle.

Alpha and Customization for Building

Starting on April 20, plot owners will be able to connect plots that are next to each other. This will make it easier to trade or build bigger, custom buildings on larger plots of land. Units, which are a part of custom buildings, are an interesting part. Each custom plot can have a number of Units that the builder chooses. Each Unit can be made into a separate NFT sold or rented to other players.

MegaWorld Alpha will add more features to the game's Citizen avatars later this year. Before players can cash out any MEGA they've earned from Missions, they have to own a Unit. When you first enter the game, units will also serve as respawn points.