Season 2 of City of Greed Phase 4 has kicked off this August with a reward pool of 0.5 $ETH and 200k $ASG to compete for on the Ethereum network until August 15th, 4 AM UTC.
What’s New in Phase 4?
The latest phase introduces a couple of updates to the Web3 title that are designed to help make it more sustainable. Among these updates is the replacement of land with Greedy Statues that players now need to own instead of land to unlock the game’s Play to Earn (P2E) mode in order to ensure “continuous reinvestment and a steady cash flow.” This also means that player rewards now consist of revenue from Greedy Statues purchases and a 1% tax. In the previous phase, players only had to buy land to play and earn, removing the need for reinvestment. With Greedy Statues, the developers think they will solve that cash inflow issue as you’ll need to continuously reinvest these assets in order to keep playing. A Greedy Statue is an in-game pass that unlocks the play to earn experience for a limited amount of time, requiring players to purchase it with $ASG tokens multiple times to continue having access to the on-chain title.
Phase 4 kicked off with Season 1 on July 25th and ended on August 1st, the day in which this second season quickly kicked off. While the first season featured a prize pool of 1 $ETH and 50k $ASG, this longer season comes with 0.5 $ETH and 200k $ASG instead. For the new phase itself, everyone’s levels from the previous phase have been reset to level 1, and in-game items have also been reset to give everyone a fair starting point, though $ETH and $ASG balances have of course not been affected. Player-owned lands however have been converted into the new Greedy Statues, with rarity and level of land affecting the conversion process. Lands are divided into 5 levels and 5 rarities: Common, Uncommon, Rare, Epic, and Legendary. Holders of Level 1 Common NFTs had their land converted to 1-day Greedy Statues, while Epic land that’s level 5 has been converted to 3-day Greedy Statues.

The zero-emission reward model, plus the leaderboard and points system from Phase 3 are still used to maintain fair reward distribution. By using that type of reward model, the game’s core $ASG token is not emitted from the game itself for player rewards. Instead, the revenue gained from the 1% tax imposed on $ASG trading is what is said to be used to offer players token rewards.
Phase 4 Gameplay

In the P2E mode for the current phase, players get to compete against the Mayor Boss and earn LOOT Points in the process, and it’s these points that will ultimately determine your token rewards at the end of the season. The more LOOT Points you have over other players, the higher your position on the Temple of Greed leaderboard and the bigger share of the prize pool you get.
To battle this Mayor, you need to earn in-game points called Copper to pay tax. To do this, you’re basically playing on something similar to a slot machine, except here you have to place in your starting Resources and spend Copper to roll and activate the effects the different Resources have, earning more Copper while unlocking new Resources and Items to buy each turn. Doing so gives you more things to strategically place in the open slots to form synergies and find ways to earn more in the process. All this will help you damage the Mayor to eventually defeat him while he uses his skills to try and disrupt your plans and make you go bankrupt.
Defeating the Mayor is randomly rewarded with LOOT Points for the current season, and the win possibly gives you a chance of winning special $ETH drops, according to official documentation.














