
VOID
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Status
Development
Device
NFT SupportYes
Free-To-PlayCrypto required
Play-To-EarnNFT & Crypto
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Blockchains
#1377
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VOIDEmbedded in three fantastic magical worlds!
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About this game
VOID’s mission is to fill up a void—the deep chasm separating innovative gaming and real gamers. Focusing on
strong and immersive gameplay, above all, it offers an AAA-grade experience, compounding it with blockchainpowered assets, economics, and community orientation. The ecosystem’s scope is not limited by the maxim of playing to earn, for the latter is as problematic as paying to win. Instead, VOID fosters the culture of playing and earning, where high-fidelity entertainment and decentralized finance go hand in hand. To reappropriate a cliché, VOID may be perceived as an offering by gamers, for gamers. And because of this, it strives to mitigate some persistent issues concerning game development and design, besides those mentioned previously. Most existing games, including the legendary ones, make an either-or choice between the PvE and PvP experience. In other words, they cater to one audience or another. Moreover, the scope for customization is broadly ornamental, limited to visual features like skins. And likewise, the so-called social layer—which contributes greatly to the game’s revenues—has little or no control over the narrative. VOID, however, transcends limitations existing across these domains.
strong and immersive gameplay, above all, it offers an AAA-grade experience, compounding it with blockchainpowered assets, economics, and community orientation. The ecosystem’s scope is not limited by the maxim of playing to earn, for the latter is as problematic as paying to win. Instead, VOID fosters the culture of playing and earning, where high-fidelity entertainment and decentralized finance go hand in hand. To reappropriate a cliché, VOID may be perceived as an offering by gamers, for gamers. And because of this, it strives to mitigate some persistent issues concerning game development and design, besides those mentioned previously. Most existing games, including the legendary ones, make an either-or choice between the PvE and PvP experience. In other words, they cater to one audience or another. Moreover, the scope for customization is broadly ornamental, limited to visual features like skins. And likewise, the so-called social layer—which contributes greatly to the game’s revenues—has little or no control over the narrative. VOID, however, transcends limitations existing across these domains.
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