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Blades of the VoidA new classic fantasy MOBA, with P2A mechanics!
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About this game
A classic fantasy with elements of antiquity, neo-Gothic, steampunk and mythology.
Hero roster is represented by various characters from the multiverse: mythical creatures, tech-robo champions, classic heroes, and original anthropomorphic characters.
Players participate in gaming sessions lasting 10-15 minutes in PvP and PvE battles.
Players per session: 6-10 people
Meta development: meta-levelling of characters by rarity, setting up additional properties using a special talent tree, strengthening via equipment and consumables, crafting equipment and strengthening it.
Meta-levelling characters, with a wide choice of development paths
● Gacha perks that change the course of the game and make the experience of each battle unique
● Merge mechanics for meta-levelling characters and items, getting rid of unnecessary NFTs, ultimately benefitting the player
● Rewards from clan tournaments
● Possibility to rent a character and earn money from other players
● Opportunity to buy investment assets (land) with additional earning mechanics - build forges for crafting equipment and consumables
Monetisation is achieved in several ways:
● Sale of NFTs: characters, equipment, and land
● Sale of different kinds of skins
● Commissions for executed operations in-game (crafting equipment and consumables & merging characters and equipment
● Token releases from the treasury
Hero roster is represented by various characters from the multiverse: mythical creatures, tech-robo champions, classic heroes, and original anthropomorphic characters.
Players participate in gaming sessions lasting 10-15 minutes in PvP and PvE battles.
Players per session: 6-10 people
Meta development: meta-levelling of characters by rarity, setting up additional properties using a special talent tree, strengthening via equipment and consumables, crafting equipment and strengthening it.
Meta-levelling characters, with a wide choice of development paths
● Gacha perks that change the course of the game and make the experience of each battle unique
● Merge mechanics for meta-levelling characters and items, getting rid of unnecessary NFTs, ultimately benefitting the player
● Rewards from clan tournaments
● Possibility to rent a character and earn money from other players
● Opportunity to buy investment assets (land) with additional earning mechanics - build forges for crafting equipment and consumables
Monetisation is achieved in several ways:
● Sale of NFTs: characters, equipment, and land
● Sale of different kinds of skins
● Commissions for executed operations in-game (crafting equipment and consumables & merging characters and equipment
● Token releases from the treasury
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