One Month Into Season 2, Drop Rates Are Already Live

With the first month of Treeverse Season 2 in the books, the Endless Clouds team has shared its fifty-second monthly development update covering progress across art and engineering. Two drop rates have already launched since the start of Season 2, with a third arriving in the coming days. Items earned through these drops will not be tradeable during Season 2, but players will be able to convert them into permanent NFTs at the game's official launch, allowing them to retain their rewards post-reset.

This drop rate system is central to how Season 2 handles player rewards. Rather than a large upfront prize pool like Season 1, Season 2 focuses on a gradual and consistent reward model. Players can participate in smaller, localized tournaments and hunt high-level bosses for a chance at NFT drop rates, earning rare pets and mounts along the way.

Big April Update Arrives After Short Delay

The team's first significant patch, which had been scheduled for March, will now go live in April. The delay came from a desire to merge additional fixes into the build before release. Alongside the content update, Endless Clouds plans to launch Challenge Leaderboards in April as well.

This is in line with the rhythm the studio set at the start of Season 2. From the point of Season 2's launch, the game has been planned for constant updates introducing new content, drop rates, and challenges, with all announcements going live through official social channels. The April update represents the first major milestone in that schedule.

Art Progress Continues Ahead of Release Build

The monthly update includes a substantial art section showing environment work, character designs, and interface elements. The design team is currently focused on bridging the gap between the current beta build and the final release, concentrating on a smaller but more content-rich game world, better quest flow, and an improved user experience overall. 

This approach reflects a broader shift in how Endless Clouds is building Treeverse. Season 2 represents a structural reset under the hood. Combat is being rebuilt, talent trees, crafting systems, shops, and quest boards are all changing, and more than 25 pets and mounts are being added to the game. The art updates visible in Update #52 feed directly into this release roadmap.

How Season 2 Differs From Season 1

Season 2 launched on February 17, 2026, representing a significant technical milestone for Endless Clouds. It introduced a completely redesigned player experience alongside a monthly update schedule, moving away from the limited-time campaign format of Season 1. 

The first monthly update introduced the full integration of Timeless NFTs and the opening of the NFT store. In that store, players use the $END token, Treeverse's premium onchain currency, to purchase exclusive cosmetics and collectibles.

Data persistence for Season 2 is intended to last for a minimum of six months, though a final reset is expected before the long-term release of the game. That means the progress players accumulate through boss hunts, drop rates, and upcoming Challenge Leaderboards will carry forward for the foreseeable future.

About Treeverse: The Onchain MMORPG Built for Mobile and PC

Treeverse is a top-down open-world classless MMORPG built for mobile with social features and an emphasis on cooperative gameplay. The game takes place in the Arboros continent, set in the city of Elderwall and protected by the World Tree. The lore follows a fractured world where corruption spread and explorers now push outward into unknown lands from the city of Lorwick, the safe haven at the Tree's root.

Treeverse blends cooperative gameplay with blockchain-powered ownership, letting players truly own in-game assets like NFTrees, land plots, and Timeless Characters. Players can forge unique weapons, slay formidable bosses, explore dynamic quests, build dream homes on customizable plots, and engage in MOBA-style combat inspired by classics like RuneScape and Zelda.

The game's ecosystem runs on $END, an ERC20 token used for cosmetics, events, in-game features, and player rewards. It features several NFT collections including Timeless Avatars, Plots, and NFTrees, which form the base of its player-owned economy. Timeless Avatars act as unique player identities, Plots allow for housing and social spaces, while NFTrees are designed to produce fruits that offer buffs or can be traded.

Treeverse is built on the Immutable zkEVM network, a specialized blockchain solution that enables gas-free transactions for millions of users. The game is available for download on Windows PC through the Epic Games Store, as well as on mobile devices via the iOS App Store and Google Play Store. With over 112,000 followers across social platforms, the project remains one of the most anticipated titles in the web3 gaming space.

Developed by Endless Clouds since 2021 and strategically advised by digital asset strategist Loopify, Treeverse is supported by noted investors including leaders from Animoca Brands and Sky Mavis. Since its inception, the studio has raised over $6.25 million from a group of high-profile investors.

What Is Coming Next

With two drop rates live and a third imminent, the pace of content delivery in Season 2 is picking up. The April update will bring the first meaningful gameplay additions to the season alongside Challenge Leaderboards, giving competitive players a new target to aim for through boss hunts and dungeon runs.

The developers at Endless Clouds emphasize that this season is about demonstrating the true core of Treeverse as a living, breathing virtual world. Given that the NFT collections behind the game have generated over $100 million in combined trading volume since their 2021 introduction, the audience watching those April milestones will be significant.